After you control the point, you need to decide where to hold based on multiple factors:.If you're at a disadvantage, pulling out all the way to your Spawn is the best way to ensure that your Medic doesn't die.If you have no Medic, it can be worthwhile to sacrifice 2 or even more players in an attempt to kill the Medic.If you're at disadvantage or have no Medic, your first priority should be killing the other team's Medic.If you're running a Heavy, use the Über to walk him onto the point, and force the other team back to their valley.If you have Kritz, pop on the Demoman and try to clear the point and kill the combo.When you have Über advantage, you need to act quickly, and try to kill the enemy Medic before he gets his Über.You can put your combo right behind the sign blocking the point, giving yourself a very strong push, at the cost of being easy to bomb.Your combo can hold under the walkway connecting Cliff and House while you have a flank class on Cliff and near the medium Health pack.You can hold near the medium Health pack with your combo, and have your flank on the other side. When you don't control the point, there are multiple points to hold.If you are running Kritz, your demo should be getting most of the heals, and you need to be pushing as fast as possible to prevent the other team from getting Über.Product encourages using the Kritzkrieg.Your pocket can also run Heavy, or switch to Gunboats while letting the Medic primarily heal the Demoman or the Heavy.Your flanks can run Heavy and Sniper almost full time, and running a Spy is often viable.Product is very offclass-friendly, and you may find the standard competitive class composition not to be the most efficient.Adjacent to the point is a concrete platform. The point is surrounded on two sides by logs and a sign. There are medium health and ammo packs at the ramp up to it. The Valley itself is sparse, and the only defensive position in it is the building near the point.Ĭliff is the large rocky outcrop that overlooks the point and valley, and the wooden pathway connecting it to the middle building. Valley is the area between the first and second row of buildings, and the small rocky area containing a medium Health pack. There are boxes, logs, and various other cover to fight on or around in this area. Spawn is the area between the spawn building and the first row of buildings.
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